发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent winning balls as many as/more than an estimated number of winning ball from being intentionally aimed for by having a jackpot continuously caused by a player's technical intervention, when a game machine including a plurality of variable displays provides a look-ahead notice. <P>SOLUTION: By the time a variable display for being performed for one reserved memory is started after the one reserved memory is stored as a first or second reserved memory, the look-ahead notice (continuous notice performance) associated with the one reserved memory is provided by using a predetermined performance means (e.g. a performance display device 9), which is provided in the game machine, on the basis of the result of winning-time determination associated with the one reserved memory. In this case, control is performed to restrict the execution of the winning-time determination based on the starting entry of a game ball into a first starting winning hole 13, in a jackpot game state or a high base state (a probability variation state or a time shortening state). <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012130753(A) 申请公布日期 2012.07.12
申请号 JP20120044728 申请日期 2012.02.29
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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