发明名称 Efficient 2-D and 3-D graphics processing
摘要 Techniques for supporting both 2-D and 3-D graphics are described. A graphics processing unit (GPU) may perform 3-D graphics processing in accordance with a 3-D graphics pipeline to render 3-D images and may also perform 2-D graphics processing in accordance with a 2-D graphics pipeline to render 2-D images. Each stage of the 2-D graphics pipeline may be mapped to at least one stage of the 3-D graphics pipeline. For example, a clipping, masking and scissoring stage in 2-D graphics may be mapped to a depth test stage in 3-D graphics. Coverage values for pixels within paths in 2-D graphics may be determined using rasterization and depth test stages in 3-D graphics. A paint generation stage and an image interpolation stage in 2-D graphics may be mapped to a fragment shader stage in 3-D graphics. A blending stage in 2-D graphics may be mapped to a blending stage in 3-D graphics.
申请公布号 US8203564(B2) 申请公布日期 2012.06.19
申请号 US20070675662 申请日期 2007.02.16
申请人 JIAO GUOFANG;DORBIE ANGUS M.;DU YUN;YU CHUN;YUN JAY C.;QUALCOMM INCORPORATED 发明人 JIAO GUOFANG;DORBIE ANGUS M.;DU YUN;YU CHUN;YUN JAY C.
分类号 G06T1/20;G06T1/00;G06T15/00;G06T15/40 主分类号 G06T1/20
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