发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent execution of unpredicted read-ahead notice for variable display different from the variable display to be the object of an original read-ahead notice. <P>SOLUTION: When a game ball enters a start winning port, a start winning command including the number of holding storage increased by the start winning and read-ahead information indicating whether to be a big winning in the variable display based on the start winning or the like is transmitted from a main board to a display control board. When the start winning command is received, a CPU for display control of the display control board determines whether to turn the variable display corresponding to the start winning command to the object of the read-ahead notice performance, and executes the read-ahead notice performance continuously in the variable display to that immediately before the determined object. However, when there is discrepancy between the number of the holding storage indicated by the received start winning command and the number of the holding storage specified by the commands received by then, the variable display corresponding to the start winning command is not determined as the object of the read-ahead notice performance. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012110786(A) 申请公布日期 2012.06.14
申请号 JP20120066418 申请日期 2012.03.22
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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