摘要 |
A virtual world is operated by an automated system, in which choices available to be made by avatars are assigned point values. As an avatar makes a choice, a corresponding point values is tabulated by the automated system in a record specific to that avatar, and an updated points total for the avatar is processed against predetermined definitions defined in quantitative terms for underlying qualitative concepts such as unhealthiness, non-renewable energy usage, wastefulness, etc. The automated system performs steps as a function of the avatar's points total, such as changing the avatar's appearance such as body weight representation, causing the avatar to have a heart attack, etc.
|