摘要 |
An online gaming system for simulating a soccer game comprising a server with a processor, a network in communication with the server, at least one client device in communication with the network, wherein the at least one client device has an input device, a display device, and a monetary acceptance feature, and a database in communication with the processor. The database comprises an electronic deck of playing cards comprising offensive play cards and defensive play cards and an electronic deck of special plays cards. Computer instructions in the database instruct the processor to permit input of bets, electronically deal cards from the electronic decks, designate offensive and defensive players, permit selection of cards by players, make game plays using a chess like strategy, determine game outcomes based on the selected cards, and award winnings based on bets and game outcomes. |