发明名称 ROTARY-DRUM TYPE GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a technique which can effectively raise game player's amusement by reflecting the game player's choice in determination whether game state is switched or not. <P>SOLUTION: A special pushing order is decided according to a winning special game combination with the moment of internal winning of either special game combination as an opportunity, rotation of a rotary drum is stopped so that a specific symbol combination is stop-displayed when the game player operates a plurality of stop buttons in the special pushing order. A game state is switched to a second game state when the specific symbol combination is stopped and displayed during a first game state. Then, the game player gets to operate the stop button while anticipating the special pushing order in order to play the game in an advantageous state, and new game property that the game state is switched or continues according to which pushing order is chosen by the game player, can be given. As a result, amusement of the game player is effectively raised. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012096114(A) 申请公布日期 2012.05.24
申请号 JP20120038138 申请日期 2012.02.24
申请人 TAIYO ELEC CO LTD 发明人 NAKADA TOMOKAZU;NAKAMURA KAZUNORI;SAMIZO MASAHITO
分类号 A63F5/04 主分类号 A63F5/04
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