摘要 |
<P>PROBLEM TO BE SOLVED: To prevent a performance content from being unnatural without increasing a processing load when executing a continuous notice performance, in a game machine having a plurality of variable display devices. <P>SOLUTION: The game machine comprises: a performance execution means which executes a continuous performance in the variable display of first identification information which is executed a plurality of times before the variable display of the first identification information being an object to be determined on the basis of determination by a determination means is executed on condition that a game state is not an advantageous game state; and a performance interruption means which interrupts the continuous performance when a prescribed transition condition is established on the basis of the fact that a display result in a second variable display part becomes a specified display result during the continuous performance. <P>COPYRIGHT: (C)2012,JPO&INPIT |