发明名称 |
GAME APPARATUS, GAME PROGRAM AND INFORMATION RECORDING MEDIUM |
摘要 |
[Task] The present invention aims at providing a game such that even when player uses predetermined characters for a long time to proceed the game as in the case of the RPG, there is no possibility that player may become weary of motion patterns of characters used. [Means for solving the problems] The present invention is essentially based on the finding that there is employed a scheme to store motion information of characters every title data obtained when specific conditions of the game are attained to permit a player to set an arbitrary title data with respect to a character so that the player can change motion information of each character as occasion demands also in the progress of the game. |
申请公布号 |
US2012129612(A1) |
申请公布日期 |
2012.05.24 |
申请号 |
US201113297410 |
申请日期 |
2011.11.16 |
申请人 |
SAITO CHIKARA;ARAKI RYOMA;KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS "SQUARE ENIX CO., LTD.") |
发明人 |
SAITO CHIKARA;ARAKI RYOMA |
分类号 |
A63F9/24 |
主分类号 |
A63F9/24 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|