发明名称 GAMING DEVICE, METHOD OF CONTROLLING THE SAME, AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a gaming device that can allow a player to relatively easily understand a reference timing and an exemplary posture that the player should retain at the reference timing. <P>SOLUTION: A guide section (72) displays in a display unit a game screen showing the scene in which a virtual space is seen from a visual point. When a period of time from current time before the reference timing to the reference timing becomes equal to a predetermined period of time, the guide section (72) places an object retaining a posture corresponding to the exemplary posture that the player should retain at the reference timing, in a position different from a reference position set in the virtual space. Further, the guide section (72) causes at least one of the object or the reference position to move toward the other, thereby guiding the player about the reference timing and the exemplary posture that the player should retain at the reference timing. An evaluation unit (76) evaluates the player's game play based on posture data about the posture that the player has retained. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012095884(A) 申请公布日期 2012.05.24
申请号 JP20100247089 申请日期 2010.11.04
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 SATO KEIKO
分类号 A63F13/02;A63F13/00;A63F13/10;G06T13/40;G06T19/00 主分类号 A63F13/02
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