发明名称 Game apparatus and storage medium storing game program
摘要 Provided is a game apparatus performing game processing using acceleration data outputted from an acceleration sensor that detects acceleration in directions of at least two axes with respect to an input device. Range setting means sets, for determining first acceleration relating to at least one axis among the at least two axes, a plurality of determination ranges for the first acceleration. Range control means changes, by using the acceleration data, at least one of the determination ranges according to second acceleration relating to at least one axis among the at least two axes, the at least one axis including at least a different axis from the at least one axis relating to the first acceleration. Determination means determines which determination range includes the first acceleration indicated by the acceleration data. Came processing means performs game processing according to a determination result provided by the determination means.
申请公布号 US8182343(B2) 申请公布日期 2012.05.22
申请号 US20090400251 申请日期 2009.03.09
申请人 IZUNO TOSHIHARU;WATANABE EMI;TAKAHASHI HIROYUKI;TAKAHASHI SHUGO;KOMIYAMA IKUO;NINTENDO CO., LTD. 发明人 IZUNO TOSHIHARU;WATANABE EMI;TAKAHASHI HIROYUKI;TAKAHASHI SHUGO;KOMIYAMA IKUO
分类号 A63F13/00;A63F9/24;G06F17/00;G06F19/00 主分类号 A63F13/00
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