发明名称 Depth operations
摘要 Described are a video graphics system, graphics processor, and methods for rendering three-dimensional objects. A buffer is partitioned into tiles of pixels. Each pixel of each tile includes at least one sample. A primitive is received and determined to fully cover one of the tiles of the buffer. A section of the primitive that maps to the fully covered tile is tested to determine whether that section of the primitive may be drawn in its entirety. A value is stored in the buffer for the fully covered tile in response to determining that the section of the primitive may be drawn in its entirety. The value indicating that every sample of the fully covered tile has a depth value determined by the primitive.
申请公布号 US8184118(B2) 申请公布日期 2012.05.22
申请号 US20070742757 申请日期 2007.05.01
申请人 BRENNAN CHRISTOPHER;ADVANCED MICRO DEVICES, INC. 发明人 BRENNAN CHRISTOPHER
分类号 G06T15/30;G06T15/00;G06T15/40 主分类号 G06T15/30
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