发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of reducing the troublesomeness of a player, in the game machine in which start ports which the player aims at are made different according to game states. <P>SOLUTION: Hitting to the left is performed so that many game balls enter a first start port 2001 during the control of a non-time shortening state, however, with a big winning set to execute control to a long-opening 2R big winning game state as a trigger, the hitting should be changed to hitting to the right so that many game balls enter a big winning port 2330a. Also, after the end of the long-opening 2R big winning game state, by executing control to a time shortening state though a special symbol is variably displayed 10 times only differently from a short-opening 2R big winning game state and continuing hitting to the right so that many game balls pass through or enter a gate member 2200 and a second start port 2002, the need of immediately returning to hitting to the left after changing to hitting to the right is eliminated, and the troublesomeness of the player is reduced. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012085882(A) 申请公布日期 2012.05.10
申请号 JP20100235979 申请日期 2010.10.20
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;FUKUHARA KOSHU;KUROKI SHUJI;KITAMURA NORIAKI
分类号 A63F7/02 主分类号 A63F7/02
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