发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for executing an exciting game in the game machine for giving a high priority to execution of a second variable display game in occurrence of start storage of the second variable display game during execution of a notice performance over a plurality of times of first variable display games. <P>SOLUTION: There are included a notice frequency changing means of changing the number of times of a variable display game for executing the notice performance, based on storage of a second start storage during the execution of the notice performance determined by a notice performance determining means. Then, the notice frequency changing means changes the number of times of variable display games for executing the notice performance when the second start storage stored during execution of the notice performance does not generate any special game states. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012075918(A) 申请公布日期 2012.04.19
申请号 JP20110270908 申请日期 2011.12.12
申请人 SOPHIA CO LTD 发明人 HATA KATSUHIKO;TANAKA YOSHITOMO;HASHIMOTO HIDEKI;SANTO ETSUKO
分类号 A63F7/02 主分类号 A63F7/02
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