摘要 |
PURPOSE: An online education service method using a game for obtaining the result of education at a specific level from a plurality of employees is provided to cause inter-group competitiveness by evaluating the extent of the spirit of cooperation with the education. CONSTITUTION: A system recognizes a group and a job group of an access-permitted user(S402). The system counts the game time of a user(S405). The system offers an educational question of coinciding with the game to the user(S407). The system confirms the correct answer about the problem(S408). If for the gaming time is set game usage time, the system terminates the game(S409). |