发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To increase excitement and enjoyment of a game in a game machine which preferentially vary one of two symbols. <P>SOLUTION: In the game machine for, when first winning/losing determination information and second winning/losing information are stored, giving priority to the variable display of a second symbol, executing prior determination for determining whether the first winning/losing determination information generates a jackpot in first winning/losing determination prior to the first winning/losing determination, and notifying that the first winning/losing determination information is jackpot information when it is determined that the jackpot is to be generated in the prior determination, when improving the frequency of game ball entry to a second start pocket by changing the opening pattern of the second start pocket after the end of a jackpot game, the frequency of the game ball entry to the second start pocket is set according to the kind of the jackpot information. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012071199(A) 申请公布日期 2012.04.12
申请号 JP20120007670 申请日期 2012.01.18
申请人 TAIYO ELEC CO LTD 发明人 YAMADA YONOSUKE;GOTO SATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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