摘要 |
<P>PROBLEM TO BE SOLVED: To increase excitement and enjoyment of a game in a game machine which preferentially vary one of two symbols. <P>SOLUTION: In the game machine for, when first winning/losing determination information and second winning/losing information are stored, giving priority to the variable display of a second symbol, executing prior determination for determining whether the first winning/losing determination information generates a jackpot in first winning/losing determination prior to the first winning/losing determination, and notifying that the first winning/losing determination information is jackpot information when it is determined that the jackpot is to be generated in the prior determination, when improving the frequency of game ball entry to a second start pocket by changing the opening pattern of the second start pocket after the end of a jackpot game, the frequency of the game ball entry to the second start pocket is set according to the kind of the jackpot information. <P>COPYRIGHT: (C)2012,JPO&INPIT |