摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game program and the like by which location of an ally character being a non-player character can be made more natural. <P>SOLUTION: When two ally characters C3-1 and C3-2 are in a "battle state", for instance, an ally character control means of this game device performs control of setting a battle area 440 being the respective movement target positions of the ally characters C3-1 and C3-2 and moving them to this area, based on at least either the position of an enemy character C2 or that of a player character C1 and on parameters set for the ally characters C3-1 and C3-2. <P>COPYRIGHT: (C)2012,JPO&INPIT |