发明名称 GAME MACHINE, PRODUCTION CONTROLLING METHOD, AND PRODUCTION CONTROLLING PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of arranging a three-dimensional object at the optimum position in a three-dimensional virtual space so that another game playing condition shifted from a game playing condition of a game using a game medium is suggested, a production controlling method and a production controlling program. <P>SOLUTION: Object information related to the three-dimensional object arranged in the three-dimensional virtual space in corresponding to the game playing condition of the game using the game medium is stored, and one or a plurality of the three-dimensional objects are arranged in the three-dimensional virtual space on the basis of the stored object information. In this instance, a lottery processing for determining a combination of a plurality of symbols is performed by entering the game medium into a starting opening, and by acquiring production for acquiring at least one three-dimensional object arranged in the three-dimensional virtual space, in a case where the game condition is a normal game condition, a production controlling for expecting a high probability game condition with a game probability higher than the game probability in which the combination result of this lottery processing is a big winning playing, is performed. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012050647(A) 申请公布日期 2012.03.15
申请号 JP20100195185 申请日期 2010.08.31
申请人 KYORAKU SANGYO KK 发明人 SESHITA TETSUO
分类号 A63F7/02 主分类号 A63F7/02
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