发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for setting more display patterns of stop symbols without making display control of symbols complicated. <P>SOLUTION: The display device 28 of a Pachinko machine has a demo-symbol display part 8 where a plurality of divided areas 81 to 89 for displaying demo-symbols are provided in a matrix manner. In each of the plurality of divided areas 81 to 89, the demo-symbols are variation displayed and then stop symbols decided in accordance with the result of big winning determination are displayed. At this time, the stop symbols are displayed on the respective divided areas 81 to 89 stepwise in an order where display order of stop symbol determined for each of the divided areas 81 to 89 is earlier. The stop symbols displayed to each of the plurality of divided areas 81 to 89 are interchangeable among the divided areas provided symmetrically on both sides of reverse lines R1 and R2. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012040161(A) 申请公布日期 2012.03.01
申请号 JP20100183675 申请日期 2010.08.19
申请人 TOYOMARU INDUSTRY CO LTD 发明人 FUJII YASUSHI;MIZUNO MITSUTAKA
分类号 A63F7/02 主分类号 A63F7/02
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