发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of making each part of the machine appropriately execute movements initially set while avoiding malfunction in energizing a machine power source. <P>SOLUTION: A main control part 21 for controlling game movements centrally and unitedly includes a backup function retaining memory contents of a RAM (Random-Access Memory) even after a cutoff of the power source and a watch dog timer circuit for forcibly resetting a CPU (Central Processing Unit) unless periodically not receiving clear pulses. The CPU of the main control part 21 executes a control program having a system reset processing energized from DC voltage supply and a timer interrupt processing energized in each predetermined time and activates the parts. The clear pulses are repeatedly output to the watch dog timer circuit until the initial processing, which is executed by a sub control part 23 from a start of the DC voltage supply, is completed. Thereby a holding processing ST 5 provided on the system reset processing of the main control part does not shift the movement to the next processing. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012040438(A) 申请公布日期 2012.03.01
申请号 JP20110263204 申请日期 2011.12.01
申请人 FUJISHOJI CO LTD 发明人 YATSUGI YUZURU
分类号 A63F7/02 主分类号 A63F7/02
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