发明名称 |
Game device, game processing method and information recording medium |
摘要 |
Smooth, stable and high quality game image is provided by accurately pre-reading background data required for image processing each time. The game device therefore reads background data required for a game that displays a condition of a moving vehicle within a virtual three-dimensional space together with a background in the main memory from a CD-ROM (recording medium) prior to image processing. This device comprises a pre-reading unit for pre-reading background data from a recording medium when reading a start line (reference line) set at a distant position in a specified distance away from the limit line of the visual field direction of display is crossing a new area. A recording medium is a medium that records background data by dividing it into a plurality of areas in advance, and the pre-reading unit comprises a unit for judging on which of the areas the reference line is crossing, and a reading unit for reading in memory the background data of the area judged as being crossed with the reference line. |
申请公布号 |
USRE43216(E1) |
申请公布日期 |
2012.02.28 |
申请号 |
US20080068571 |
申请日期 |
2008.02.07 |
申请人 |
ITO MASAAKI;KABUSHIKI KAISHA SEGA |
发明人 |
ITO MASAAKI |
分类号 |
A63F13/00;G09G5/00;A63F13/10;G06F19/00;G06T13/20;G06T19/00 |
主分类号 |
A63F13/00 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|