发明名称 |
Storage medium storing game program and game apparatus |
摘要 |
In the present invention, a strike determination range is set for an object in a game space. A straight line passing through coordinates in a three-dimensional space corresponding to coordinates on a touch panel input by a player, where a virtual camera is placed at the origin, is calculated. It is determined whether or not the straight line strikes an object in the game space. If the straight line strikes an object, the object is zoomed in and displayed.
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申请公布号 |
US8120574(B2) |
申请公布日期 |
2012.02.21 |
申请号 |
US20050288376 |
申请日期 |
2005.11.29 |
申请人 |
KANESHIGE TSUTOMU;AJIOKA YOSHITAKA;MIZUKI KIYOSHI;EBISAWA YASUSHI;NINTENDO CO., LTD. |
发明人 |
KANESHIGE TSUTOMU;AJIOKA YOSHITAKA;MIZUKI KIYOSHI;EBISAWA YASUSHI |
分类号 |
G09G5/00;G06F3/048 |
主分类号 |
G09G5/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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