摘要 |
A surround experience for headphones can be created using various techniques and tools. The described techniques and tools can be applied separately or in combination. For example, a surround experience can be created by splitting input audio channel signals into high-pass and low-pass signals. The low-pass signals can undergo cross-mixing and artificial reverberation. The artificial reverberation can apply different delay profiles to the low-pass audio signals. The high-pass and low-pass audio signals can be combined to generate output audio channel signals. A surround experience can be crated using a system comprising an input module, a crossover module, a channel cross-mixing module, a reverberation module, and an adder module. |