发明名称 APPARATUS AND METHOD FOR RENDERING OBJECT IN 3D GRAPHIC TERMINAL
摘要 A method for rendering an object in a 3D graphic terminal includes constructing camera coordinates, based on vertex information of objects existing in a 3D space, and selecting one object in a left frustum and a right frustum, based on the constructed camera coordinates, wherein the left frustum is defined centered on a left virtual camera viewpoint, and the right frustum is defined centered on a right virtual camera viewpoint. The method further includes determining a binocular disparity by projecting vertexes of the selected object in the left frustum and the right frustum, and adjusting frustum parameters of the left virtual camera and the right virtual camera when the determined binocular disparity is greater than an allowable binocular disparity.
申请公布号 US2012032951(A1) 申请公布日期 2012.02.09
申请号 US201113197545 申请日期 2011.08.03
申请人 LEE SANG-KYUNG;CHOI KWANG-CHEOL;BAE HYUNG-JIN;SAMSUNG ELECTRONICS CO., LTD. 发明人 LEE SANG-KYUNG;CHOI KWANG-CHEOL;BAE HYUNG-JIN
分类号 G06T15/00 主分类号 G06T15/00
代理机构 代理人
主权项
地址
您可能感兴趣的专利