摘要 |
A method for constructing social games with the aid of mobile communication, in which the results of a collective run which are produced with the aid of bilateral information interchange via SMS, MMS, voice messages, tones, USSD, and Internet messages, together with data relating to the geographical location of the players, are collated, analyzed and processed on a server, are calculated, monitored and analyzed with the aid of operators, whereupon competitions in the form of one or more results of the collective run are issued to participant terminals. The claimed method provides the possibility of different social groups taking part in intellectual competitions independently of the geographical location and number of participants. |