摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine, preventing the impression of presentation from being degraded due to a player's realizing the timing of executing the delay processing. <P>SOLUTION: At the end of a bonus state, a ceiling value is selected from two or more kinds of ceiling values. When a game is performed the number of times corresponding to the selected ceiling value, and also the game state stays in the game state different from an ordinary state E, freeze processing is performed. Even if the game is performed the number of times corresponding to the selected ceiling value, when the game state stays in the ordinary state E, the execution of freeze processing is suspended, and the freeze processing is performed based on the transition of the game state to the game state different from the ordinary state E. <P>COPYRIGHT: (C)2012,JPO&INPIT |