发明名称 GAME ANIMATIONS WITH MULTI-DIMENSIONAL VIDEO GAME DATA
摘要 Embodiments are directed to recording and editing of video game world data obtained from execution of a video game sequence. An animation editor records the game world data within a plurality of data logs after execution of an animation component of the video game and prior to providing the data to a material system and/or graphics device for rendering. The user may edit the recorded data to make changes in the recorded game sequence by replacing at least a portion of the recorded data during a selected time segment. The user may identify a fade-in portion and/or fade-out portion of the time segment over which the subject animation data and the recorded data are to be blended to create a seamless transition. In one embodiment, the added data and the recorded data may be combined using a cross-fading approach.
申请公布号 US2012028707(A1) 申请公布日期 2012.02.02
申请号 US201113034652 申请日期 2011.02.24
申请人 RAITT BAY LEAF;DEMERS JOSEPH EDDY;BERNIER YAHN WILLIAM;JACOBSON BRIAN RATCLIFF;SCAPARRO MARC SEAN;WHINNIE KARL IAN;VALVE CORPORATION 发明人 RAITT BAY LEAF;DEMERS JOSEPH EDDY;BERNIER YAHN WILLIAM;JACOBSON BRIAN RATCLIFF;SCAPARRO MARC SEAN;WHINNIE KARL IAN
分类号 A63F13/00 主分类号 A63F13/00
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