摘要 |
A fantasy role-playing game mechanic method for resolving game actions between game components having associate dynamic assets provides each player with a deck of numbered cards. The player attempting an action involving the game component modifies the dynamic asset value of the game component by selecting a card from the deck and adding the number value of the card to the dynamic asset value of the game component and compares the modified dynamic asset value with a predetermined target number to determine the result of the attempted action. Players can “cheat fate” by drawing cards from the deck to form a control hand, with the player having the option of replacing the selected first card from the deck with a card from the control hand and recalculating the modified dynamic asset value using the card from the control hand. |