发明名称 GAMING MACHINE AND GAMING SYSTEM
摘要 <P>PROBLEM TO BE SOLVED: To solve the problem with a conventional gaming machine, wherein the machine has invariable game entertainment using reels even if a game state is changed, and is uninteresting in a game using reels. <P>SOLUTION: As shown in Fig.14, after the rotation of all reels 33L, 33C, and 33R are stopped in the step S51, the left reel 33L is started in the step S54. As shown in Fig.16(a), the left reel 33L is shaken, and a player is allowed to know internal winning of an AT symbol combination in a slot machine 1. Further, the player is allowed to know that a left stopping button 7L is the first stopped button to be operated first of a right pressing order in a predetermined operation order of stopping buttons 7L, 7C, and 7R. Accordingly, when the player operates the left stopping button 7L corresponding to the shaken left reel 33L, as shown in Fig.16(b), the stopping switch operation is detected, and a left symbol constituting a predetermined symbol combination is stopped and displayed on the left reel 33L, as shown in Fig.16(c). <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011255081(A) 申请公布日期 2011.12.22
申请号 JP20100133818 申请日期 2010.06.11
申请人 SAMMY CORP 发明人 IIZUKA HIROKI
分类号 A63F5/04 主分类号 A63F5/04
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