发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To solve an antinomy problem of improvement of a start efficiency and reduction of start slump by setting lottery result notification times corresponding to a plurality of start areas executing a lottery triggered by inflow based on correlation of mutual retention states in a game machine. <P>SOLUTION: Variation times of two independent lottery game units are set based on the sum of retention numbers retained in respective retention memories (a first retention memory 204 and a second retention memory 206). Namely, when each retention number is few, the variation time tends to be elongated and when the retention number is many, the variation time tends to be shortened so as to set the mutual variation times correlated with each other. This constitution can improve the start efficiency as a whole in a well-balanced manner and reduce the start slump. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011245335(A) 申请公布日期 2011.12.08
申请号 JP20110172979 申请日期 2011.08.08
申请人 HEIWA CORP 发明人 FUJIWARA YOSHIHIRO;KAMIYAMA TAKEHIKO;IGARASHI HIROSHI;UENO AKIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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