发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of executing highly amusing effective display presentation. <P>SOLUTION: When a player operates a presentation key 38, operation information is input from the presentation key 38, and an EL display 6 having a transmissive EL screen 60 is moved to a position corresponding to the operation information. When the EL display 6 is moved, whether or not the EL display 6 is located at a prescribed position is determined. If it is determined that the EL display is located at the prescribed position, information on the play or presentation irrelevant to an object visually recognized through the EL screen 60 is displayed on the EL screen 60. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011244847(A) 申请公布日期 2011.12.08
申请号 JP20100117754 申请日期 2010.05.21
申请人 KYORAKU SANGYO KK 发明人 HIBINO TATSUHIKO;NAKAMURA YUSUKE;HAYASHI KENJI
分类号 A63F7/02 主分类号 A63F7/02
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