发明名称 GAME DEVICE, GAME PROCESSING METHOD, AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To allow a player to keep rhythm and timing. <P>SOLUTION: In the game device 1700, a storage section 1701 stores the positions and postures of a character whose position and posture change with the lapse of time, in association with the time elapsed from the start of a game. A musical piece reproducing section 1702 reproduces a musical piece. A current image forming section 1703 forms a current character image based on the positions and postures stored in association with the time elapsed from the start of the game to the current time. A time difference image forming section 1704 forms a time difference character image based on the positions and postures stored in association with the time shifted by a predetermined time from the time elapsed from the start of the game to the current time. A changing section 1705 changes the display mode of the formed time difference character according to the reproduced musical piece. A display section 1706 superimposes the formed current character image on the changed time difference character image to be displayed on a screen. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011239937(A) 申请公布日期 2011.12.01
申请号 JP20100114503 申请日期 2010.05.18
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 MUKAI SHINSUKE
分类号 A63F13/00 主分类号 A63F13/00
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