发明名称 SYSTEM AND METHOD FOR COMPOSITING PATH COLOR IN PATH RENDERING
摘要 One embodiment of the present invention sets forth a technique for compositing a rendered path object into an image buffer. A shader program executing within a graphics processing unit (GPU) performs a stenciling operation for the path object and subsequently performs a texture barrier operation, which invalidates caches configured to store texture and frame buffer data within the GPU. The shader program then performs covering operation for the path object in which the shader renders color samples for the path object and composites the color samples into an image buffer. The shader program binds to the image buffer for access as both a texture map and a writeable image. Stencil values are reset when corresponding pixels are written once per path object, and texture caches are invalidated via the texture barrier operation, which is performed after each covering operation per path object.
申请公布号 US2011285735(A1) 申请公布日期 2011.11.24
申请号 US201113112874 申请日期 2011.05.20
申请人 BOLZ JEFFREY A.;KILGARD MARK J. 发明人 BOLZ JEFFREY A.;KILGARD MARK J.
分类号 G09G5/00 主分类号 G09G5/00
代理机构 代理人
主权项
地址