摘要 |
An architecture tangibly embodied on a computer readable medium, the architecture for creating a particle system to be used in a physical simulation, including: a plurality of particle generation modules, wherein a particle generation module generates particles in a particle system; a plurality of particle motion modules, wherein a particle motion module produces physical motion of particles in a particle system; a plurality of particle display modules, wherein a particle display module renders particles in a particle system; a plurality of target effect modules, wherein a target effect module modifies particles in a particle system to perform in a certain way when they collide with an object; and a plurality of particle data structures. |