发明名称 PROGRAMMER PRODUCTIVITY THOUGH A HIGH LEVEL LANGUAGE FOR GAME DEVELOPMENT
摘要 An object of the present invention is to provide a system and a method for a C++ based extension of the parallel VSIPL++ API that consists of a basis of game engine related operations. The invention relates to a system 101 for a game engine comprising a memory 102; multiple computational units 103; and a map means 104 that obtains data from the memory, wherein the data specify a first functionality and creates the map or a plurality of maps for assigning computational tasks for the first functionality by spreading the data across the multiple computational units.
申请公布号 US2011276970(A1) 申请公布日期 2011.11.10
申请号 US201113094339 申请日期 2011.04.26
申请人 KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.) 发明人 GERACI JAMES R.;SPEED EREK;CHIA ALEXANDER
分类号 G06F9/46 主分类号 G06F9/46
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