发明名称 |
PROGRAMMER PRODUCTIVITY THOUGH A HIGH LEVEL LANGUAGE FOR GAME DEVELOPMENT |
摘要 |
An object of the present invention is to provide a system and a method for a C++ based extension of the parallel VSIPL++ API that consists of a basis of game engine related operations. The invention relates to a system 101 for a game engine comprising a memory 102; multiple computational units 103; and a map means 104 that obtains data from the memory, wherein the data specify a first functionality and creates the map or a plurality of maps for assigning computational tasks for the first functionality by spreading the data across the multiple computational units. |
申请公布号 |
US2011276970(A1) |
申请公布日期 |
2011.11.10 |
申请号 |
US201113094339 |
申请日期 |
2011.04.26 |
申请人 |
KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.) |
发明人 |
GERACI JAMES R.;SPEED EREK;CHIA ALEXANDER |
分类号 |
G06F9/46 |
主分类号 |
G06F9/46 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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