发明名称 GAME CONTROL PROGRAM AND GAME DEVICE
摘要 Damages include ineffective damage (scratch damage) and effective damage (fixed damage). When scratch damage occurs, an amount Ds corresponding to the scratch damage is stored into a memory. When fixed damage occurs, a vitality parameter Lp is decreased by an amount Df corresponding to the fixed damage. Scratch damage decreases over time. If fixed damage Df occurs in the presence of scratch damage, the vitality parameter Lp is decreased by a total amount of the scratch damage and the fixed damage. Such controls on the vitality parameter diversify the game progress.
申请公布号 US2011276154(A1) 申请公布日期 2011.11.10
申请号 US200913145745 申请日期 2009.12.13
申请人 SUGURO TAKAYUKI;SHIMANO MITSUHIRO 发明人 SUGURO TAKAYUKI;SHIMANO MITSUHIRO
分类号 G06F19/00 主分类号 G06F19/00
代理机构 代理人
主权项
地址