发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine configured to be easily identified as a game state advantageous to players and easily set to an initial state, when presentation in a game state advantageous to the players and presentation in a normal game state other than the game state advantageous to the players are executed in the same or similar manner. <P>SOLUTION: When the game machine has active backup (S14: Yes), the value of a stack pointer or data saved in a backup area are restored to a state before power off (before power failure). In such a state, when the game is in a probability oscillation state, a special notification flag is turned on, and control is continued from the state before power off (S15-S19). A display control board is notified of the probability oscillation state, and a notification lamp emits light. An operator turns off power, when confirming the light emitted from the notification lamp, and then presses a clear switch until the power to the Pachinko game machine is restored. Accordingly, the Pachinko game machine is set to the initial state. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2011218187(A) 申请公布日期 2011.11.04
申请号 JP20110136285 申请日期 2011.06.20
申请人 SANYO PRODUCT CO LTD 发明人 KAZAOKA KIKUO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址