摘要 |
<P>PROBLEM TO BE SOLVED: To reduce labor of preparing contents and to evade enlargement of a storage capacity required for storing stereoscopic image data. <P>SOLUTION: A game machine includes: a stereoscopic image display means 910 provided with a first display body 900 for displaying an image for a right eye and an image for a left eye and a second display body piled up with the first display body at a predetermined interval for displaying a parallax barrier image; a parallax barrier control means 264 for controlling the display of the parallax barrier image in the second display body 910; and a visual point position specifying means 264 for successively specifying a visual point position which is the position of the eye of a player. The parallax barrier control means 264 executes the control of changing, according to the change of the visual point position of the player successively specified by the visual point position specifying means 264, to the parallax barrier image in which at least one of the display position of a parallax barrier, a display width and an interval from an adjacent parallax barrier is optimized so as to block the visual recognition of the image for the right eye and the image for the left eye at the visual point position after the change better. <P>COPYRIGHT: (C)2012,JPO&INPIT |