发明名称 SYSTEMS AND METHODS FOR PRIMITIVE INTERSECTION IN RAY TRACING
摘要 <p>Aspects include systems, methods, and media for implementing methods relating to increasing consistency of results during intersection testing. In an example, vertexes define edges of primitives composing a scene (e.g., triangles defining a mesh for a surface of an object in a 3-D scene). An edge can be shared between two primitives. Intersection testing algorithms can use tests involving edges to determine whether or not the ray intersects a primitive defined by those edges. In one approach, a precedence among the vertexes defining a particular edge is enforced for such intersection testing. The precedence causes an intersection tester to always test a given edge in the same orientation, regardless of which primitive defined (at least in part) by that edge is being intersection tested.</p>
申请公布号 WO2011137229(A1) 申请公布日期 2011.11.03
申请号 WO2011US34298 申请日期 2011.04.28
申请人 CAUSTIC GRAPHICS, INC.;PURCELL, STEPHEN;TANN, CHRISTOPHER, PHILIP, ALAN;REDGRAVE, JASON, RUPERT;OEZDAS, CUENEYT 发明人 PURCELL, STEPHEN;TANN, CHRISTOPHER, PHILIP, ALAN;REDGRAVE, JASON, RUPERT;OEZDAS, CUENEYT
分类号 G06T15/06 主分类号 G06T15/06
代理机构 代理人
主权项
地址