发明名称 Network game system, game machine, game machine control method, and information storage medium
摘要 To provide a network game system capable of switching a server-client machine, while avoiding deterioration in the excitement of a game. A network game system (10) causes each of a plurality of game machines (12) to operate as a client and at least one of the plurality of game machines (12) to operate as a server. In the where a switching determination time arrives, a switching determination unit (52) determines whether or not to switch the game machine (12) operating as a server from the game machine (12) currently operating as the server to another game machine (12) of the plurality of game machines (12), based on the play evaluation value corresponding to each of at least one of the game machines (12). In the case where it is determined not to switch the game machine (12) operating as the server from the game machine (12) currently operating as the server to another game machine, a switching determination inhibiting unit (56) inhibits a switching determination unit (52) from making a decision during a period before a given switching inhibited period elapses.
申请公布号 US8047918(B2) 申请公布日期 2011.11.01
申请号 US20060091903 申请日期 2006.09.13
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 ONUKI KATSUNORI;GOTO KEN;TSUCHIYA SHIN;MUNEMASA TOSHIKAZU
分类号 A63F9/24 主分类号 A63F9/24
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