发明名称 Integer-based functionality in a graphics shading language
摘要 One embodiment of the present invention sets forth a technique for improving the flexibility and programmability of a graphics pipeline by adding application programming interface (API) extensions to the OpenGL Shading Language (GLSL) that provide native support for integer data types and operations. The integer API extensions span from the API to the hardware execution units within a graphics processing unit (GPU), thereby providing native integer support throughout the graphics pipeline.
申请公布号 US8044951(B1) 申请公布日期 2011.10.25
申请号 US20060565543 申请日期 2006.11.30
申请人 NVIDIA CORPORATION 发明人 BROWN PATRICK R.;LICHTENBELT BARTHOLD B.;DODD CHRISTOPHER T.
分类号 G06T15/00;G06F9/44;G06T15/50;G06T15/60 主分类号 G06T15/00
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