发明名称 Massively multiplayer game method and system
摘要 The invention describes a method of implementing a massively multiplayer game. The method has the following steps: firstly, three or more players select an item from an ordered set of three or more items. Secondly, an item from the set is designated based on the number of players who selected that item. Lastly, whether each player's selected item wins over the designated item is determined based on a rule-set (examples of rule-sets are given in FIGS. 3 and 4). The method may be implemented using a client/server architecture such as that shown in FIG. 5. Alternatively, the server may be decentralized across all the devices such as shown in FIG. 6. The client devices may be wireless devices. A system and software for implementing the method are also disclosed.
申请公布号 US8025570(B2) 申请公布日期 2011.09.27
申请号 US20060545620 申请日期 2006.10.10
申请人 LABRIE JON EDGAR 发明人 LABRIE JON EDGAR
分类号 A63F9/24;A63F13/00;A63F13/12;G06F17/00;G06F19/00 主分类号 A63F9/24
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