摘要 |
Apparatus are provided including assets defining 3D models, including 3D icons and scenes, and animations of the 3D models. An offline optimization engine is provided to process data to be acted upon by a graphics engine of a target embedded device. A graphics engine simulator is provided to simulate, on a computer platform other than a target embedded device, select functions of a target embedded device running a graphics engine including API calls that directly calls API functions of a hardware level API of the target embedded device.
|