发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the decline of game amusements in a button performance of instructing the operation timing of a button. <P>SOLUTION: A performance, wherein a player operates a main button 371 matched with a marker flowing on the screen of a liquid crystal display device 1400 and acquires predetermined points by drawing according to the kind of a marker when the main button 371 is operated at excellent timing, is carried out. In the second half of the performance, by prolonging a success range to the marker, the operation timing of the main button 371 is easily matched with the success range and the points are easily acquired by the drawing. Thus, even a player who is not good at operating the main button 371 recovers in the second half of the performance and acquires the points to achieve a subject. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP2011182893(A) 申请公布日期 2011.09.22
申请号 JP20100049945 申请日期 2010.03.05
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;ANDO NOBORU;IINUMA SHIGEHISA
分类号 A63F7/02 主分类号 A63F7/02
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