发明名称 GAME DEVICE, CONTROL METHOD OF THE SAME, AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game device which can make it easier for players to realize that game characters feel anxiety. <P>SOLUTION: The game space includes an obstacle area through which player characters should pass from one end toward the other end. A display controller (64) makes a display unit display a game screen showing a partial area containing the player characters in the game space. A storage (60) memorizes the anxiety level information regarding the level of anxiety the player characters feel. When the player character reaches predetermined area corresponding to one end of the obstacle area, a limiter (66) limits that the whole obstacle area is displayed on the game screen according to the anxiety level information. A releasing tool (68) cancels the limiting by the limiter (66) when the player character performs the action to pass through the obstacle area. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP2011177405(A) 申请公布日期 2011.09.15
申请号 JP20100046245 申请日期 2010.03.03
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 SUZUKI NORIO
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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