发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing the result of determination of winning or not from being read from the display in a pattern figure display part. SOLUTION: In the Pachinko game machine 10, a symbol-corresponding value determined by a winning symbol determining means is subjected to an adding processing using a predetermined symbol conversion value, and the symbol-corresponding value is converted to a different symbol-corresponding value. The Pachinko game machine has a bit data generating means for generating 10-bit binary number lighting data to which lighting display parts L1-L10 are respectively assigned according to the symbol-corresponding value. Lighting of the lighting display parts L1-L10 is controlled by a pattern figure display control means according to the binary data of each digit in the 10-bit binary number lighting data, so that a pattern figure corresponding to the symbol-corresponding value is displayed in the pattern figure display part 14H. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011177296(A) 申请公布日期 2011.09.15
申请号 JP20100043361 申请日期 2010.02.26
申请人 SANSEI R&D:KK 发明人 TANAKA KATSUMI;HORIBE KOJI;ITO TOMOAKI
分类号 A63F7/02 主分类号 A63F7/02
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