摘要 |
The present disclosure generally provides a system and method of interactive technologies to engage remote audiences to distract, confuse, impact, instruct, command, or otherwise positively or negatively affect participants of, for example, television shows, theater shows, or webcasts in real-time. In one example, an audience member could distract or otherwise confuse a participant of the show in real-time by calling a phone number, submitting information online, or text messaging. The participant (and perhaps fellow participants) could hear or view the message from the audience member as it is being submitted or shortly thereafter. In other cases, the call or online submission could trigger another distraction such as a digital display having a moving confusing pattern of some sort. With each additional call or online submission, the moving pattern could get more intense.
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