发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine improving amusement in a game by rendering an opening pattern of a variable prize-winning device unique. SOLUTION: A main CPU (Central Processing Unit), when a game wins in a hit determination under a non-time-shortening game state, opens an opening state of the second starting port twice: 0.10 s of the first opening time and 5.40 s of the second. When a game wins in the hit determination under a time-shortening game state, the CPU opens an opening state of the port three times: 2.36 s of the first opening time and 1.66 s of the second and third times, respectively. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011172842(A) 申请公布日期 2011.09.08
申请号 JP20100040875 申请日期 2010.02.25
申请人 KYORAKU SANGYO KK 发明人 SUEMATSU TAKAHIRO;HASHIZUME ATSUTA
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址