发明名称 GAME DEVICE, METHOD OF CONTROLLING THE SAME, AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game device, a method of controlling the game device, and a program, which reduce the occurrence of switching an operated object that is not intended by a user. <P>SOLUTION: This game device (10) performs a game in which an operated object of the user is switched among a plurality of game characters (46). A storage means (72) stores reference state data related to the reference state of the operated object. An automatic switching means (74) switches the operated object to a second one of the plurality of game characters based on the result of comparison between the reference state data and data related to the current state of the operated object. A determination mean (82) determines either whether or not the user performs a predetermined operation or whether or not the operated object conducts a predetermined action after switching of the automatic switching means. A processing performing means (84) performs the processing related to the reference state data based on the determination result of the determination means. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP2011172834(A) 申请公布日期 2011.09.08
申请号 JP20100040839 申请日期 2010.02.25
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 YAMADA KIYOSHI
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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