发明名称 METHODS OF UPDATING GAME SOFTWARE VIA PEER-TO-PEER NETWORK
摘要 Updating a run-time version of a game stored on a first location includes causing a first swarm member to store an first version, with first game pieces, on the first location; maintaining a second game version with second pieces, some of which are missing from the first pieces; receiving, from the first swarm member, an upgrade request for the second version; identifying missing pieces; and providing, to the first swarm member, information leading to other swarm members, each of which hosts a missing piece at a second location used for storing a run-time version of the game; causing the first swarm member to retrieve the missing pieces from the second location and store them in at least a portion of the first location, thereby avoiding consumption of additional storage during the update.
申请公布号 EP2291758(A4) 申请公布日期 2011.08.31
申请号 EP20090759406 申请日期 2009.06.04
申请人 TURBINE, INC. 发明人 YU, SIU-MAN;DYL, CHRISTOPHER, J.;MCGARRY, STEVEN;TOOMEY, JOHN
分类号 G06F15/16;G06F9/44 主分类号 G06F15/16
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