发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent an unexpected anticipation advance notification from being made for a varying display different from the same for which the anticipation advance notification is originally intended. SOLUTION: When a ball wins in a start winning opening, a start winning command including a reservation storage count increased by the start winning and anticipation information of whether a jackpot will result in the varying display based on start winning and the like is sent from a main board to a display control board. The display control CPU of the display control board decides whether to carry out the anticipation advance notification performance for the varying display corresponding to the start winning command when receiving the start winning command and continuously carries out the anticipation advance notification performance in the varying display up to the point just before the chosen varying display for which the performance is intended. When a disagreement is caused between the reservation storage count shown by the received start winning command and a reservation storage count specified by a command received so far, the game machine never chooses a varying display corresponding to the start winning command as the varying display for which the anticipation advance notification performance is intended. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011160841(A) 申请公布日期 2011.08.25
申请号 JP20100023629 申请日期 2010.02.04
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;TAKAHASHI NAOTO
分类号 A63F7/02 主分类号 A63F7/02
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